Entertainment Game Development Technology

Local Games Industry Spotlight: Twin Harbour Interactive


This week, we’re taking a deep dive into Twin Harbour Interactive, a studio that has not only captivated players worldwide with rich strategy games but has also significantly impacted Malta’s vibrant game development scene.

Forging Their Path to Malta

Twin Harbour Interactive officially formed in April 2025, following the merger of two well-known European game studios: Bytro Labs, located in Hamburg, Germany, and Dorado Games, based in Malta. Both companies have long histories in developing online strategy games, especially those designed for long-term, multiplayer play. The merger was guided by their parent company, Stillfront Group, a global leader in free-to-play games. By combining their talents, resources, and development platforms, Twin Harbour Interactive aims to become one of the top names in the world of digital strategy games. The name “Twin Harbour” reflects the geographical roots of the two studios, as Hamburg and Malta are both harbour cities, and it symbolises the union of their creative forces as one studio.

A Global Gaming Powerhouse

Today, Twin Harbour Interactive serves a huge and diverse global community. Their games have been played by over 90 million people worldwide, and they currently have more than 2 million active users every month. At peak times, up to 300,000 players are participating in games simultaneously. This scale is a reflection of both the popularity and the long-term appeal of their titles. The studio’s games are available across multiple platforms, including mobile phones, tablets, desktop browsers, and gaming platforms like Steam. Players from more than 190 countries enjoy their games, with especially strong communities in North America, Europe, the Middle East and North Africa (MENA) region, and parts of Southeast Asia. The ability to bring together players from all over the world into shared strategic experiences is one of Twin Harbour’s biggest strengths.

Studio Locations and Team Culture

Twin Harbour has two main studio locations, each offering a unique work environment. In Hamburg, the team works out of a vibrant space in the St. Pauli district, known for its creative energy and cultural diversity. In Malta, the office sits near Balluta Bay, offering scenic coastal views and a relaxed atmosphere. Together, these two hubs support a team of over 150 professionals from more than 30 different countries, creating a truly international workplace. The company places a strong emphasis on diversity, inclusiveness, and flexibility. Employees have the option to work in-office, remotely, or in hybrid models, allowing them to maintain a healthy work-life balance. The culture also values personal and professional growth, offering ongoing opportunities for training, mentorship, and collaboration across different departments and locations.

Flagship Titles: The Supremacy Franchise

The heart of Twin Harbour Interactive’s success lies in the Supremacy series, a collection of long-term multiplayer strategy games that challenge players to lead nations, build armies, and make critical political decisions. The series includes several major titles:

  • Supremacy: 1914: Set during World War I, this game lets players take control of historical nations and compete for dominance in a time of global conflict.
  • Supremacy: Call of War 1942: A World War II-themed strategy game that includes complex technologies, alliances, and global warfare.
  • Supremacy: World War 3: Focused on modern-day geopolitical conflict, this title brings current military technologies and real-world-inspired scenarios into the mix.

Each of these games features large-scale, real-time campaigns that can last for weeks or even months. Players must plan carefully, build coalitions, and respond to events that unfold over time. This creates a level of depth and immersion that few other strategy games can match. Unlike fast-paced shooters or casual games, the Supremacy series rewards patience, tactical thinking, and long-term planning.

Expansion into New Worlds

In addition to maintaining its existing titles, Twin Harbour is actively expanding the Supremacy universe. One exciting development is the upcoming game Supremacy: Warhammer 40,000, created in partnership with Stillfront and the well-known miniature wargame company Games Workshop. This game, being made by Twin Harbour’s Malta-based studio, will bring the familiar mechanics of the Supremacy series into the dark, futuristic world of Warhammer 40K, a universe filled with powerful factions, advanced technologies, and intense warfare. By mixing their established gameplay systems with this popular sci-fi setting, Twin Harbour hopes to attract both strategy fans and longtime Warhammer enthusiasts. This project also reflects the company’s commitment to innovation, collaboration, and genre expansion.

Marketing Innovation and Performance

Twin Harbour is not only focused on creating great games—they’re also very skilled at getting those games in front of new players. The company uses modern marketing tools and platforms to reach wide audiences, especially through social media. One recent example is a marketing campaign for their game Conflict of Nations, which was promoted on TikTok. By using AI-driven ad optimization and working with popular content creators, Twin Harbour saw very impressive results. The campaign produced a 4× increase in return on ad spend (ROAS), a 51% increase in installs per thousand views (IPM), and a 41% drop in the cost per install (CPI). These numbers show that Twin Harbour understands the importance of smart marketing and is willing to adopt the latest strategies to stay ahead in a competitive industry.

Impact on Malta’s Gaming Industry

The establishment of Twin Harbour Interactive has significantly bolstered Malta’s gaming landscape. By bringing together the expertise of established international studios and choosing Malta as a core operational hub, the company acts as a powerful magnet for global talent, attracting more skilled developers to the island. Their focus on high-quality, long-term strategy experiences broadens Malta’s game development portfolio beyond traditional niches, showcasing the island’s capacity for diverse genres and sophisticated game design.

Future Vision and Goals

Looking toward the future, Twin Harbour Interactive has big plans. CEO Julian Werner has shared a vision of turning Supremacy into a long-lasting franchise that will continue to grow and evolve. The studio is currently working on developing new games and original intellectual properties beyond the existing Supremacy titles. These new projects are expected to follow the studio’s core strengths: long-term multiplayer gameplay, strong communities, and strategic depth. The company also aims to improve cross-platform integration, making it easier for players to enjoy the same game across different devices. Finally, Twin Harbour is investing in community-building features, such as better communication tools, social systems, and player support, to ensure that their games remain engaging and player-focused for years to come.

Twin Harbour Interactive, even though recently founded, is quickly becoming a major name in the world of online strategy gaming. By combining the strengths of two experienced studios, serving a global player base, and staying ahead of industry trends, the company is well-positioned for long-term success. With its talented team, loyal community, and exciting roadmap, Twin Harbour is not just maintaining a legacy, it is building a future where strategy games continue to thrive.

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